Trash Bag Fantasies
Publication, website (2023)
☆
I worked on the Saclay plateau during spring 2021 for a six-month internship in a research laboratory focusing on human-machine interaction design. I entered a peculiar institution whose components - both material and human - revolved around the production of thought, as a faint goal bringing together researchers, engineers, PhD students, cleaning staff, building operators and canteen workers in a space designed for it. A territory made of plastic chairs and clean whiteboards, a gamified place of work dedicated to the study of the unconventional uses of technology: Extreme Situated Interactions.
More than the task I was asked to perform (translating boredom into functional prototypes), it’s the environment in which it took place that seemed the most unreal to me. It felt like strolling through a real-life SimCity game, witnessing the continuous construction of new buildings each month. These new structures appeared to form a symbolic system of concrete and glass dedicated to knowledge built on the efforts of underpaid workers.
Two years after my internship, I came back to the Plateau and started an investigation around the fiction of progress and its embodiment within this territory and its representations. I wanted to look at a fantasy with the tools it created, reusing techniques inherent to the techno-industry such as academic writing, diagram design, 3D modeling or artificial intelligence. What would stay when we put side by side invented documents and real ones: ambitions, desires or something else?
Trash Bag Fantasies is an assemblage of fictitious texts and images with fragments collected both on the Plateau and online. It's a story about glass birds, techno-corporations and whispers.
☆
Trash Bag Fantasies
Publication, website (2023)
☆
I worked on the Saclay plateau during spring 2021 for a six-month internship in a research laboratory focusing on human-machine interaction design. I entered a peculiar institution whose components - both material and human - revolved around the production of thought, as a faint goal bringing together researchers, engineers, PhD students, cleaning staff, building operators and canteen workers in a space designed for it. A territory made of plastic chairs and clean whiteboards, a gamified place of work dedicated to the study of the unconventional uses of technology: Extreme Situated Interactions.
More than the task I was asked to perform (translating boredom into functional prototypes), it’s the environment in which it took place that seemed the most unreal to me. It felt like strolling through a real-life SimCity game, witnessing the continuous construction of new buildings each month. These new structures appeared to form a symbolic system of concrete and glass dedicated to knowledge built on the efforts of underpaid workers.
Two years after my internship, I came back to the Plateau and started an investigation around the fiction of progress and its embodiment within this territory and its representations. I wanted to look at a fantasy with the tools it created, reusing techniques inherent to the techno-industry such as academic writing, diagram design, 3D modeling or artificial intelligence. What would stay when we put side by side invented documents and real ones: ambitions, desires or something else?
Trash Bag Fantasies is an assemblage of fictitious texts and images with fragments collected both on the Plateau and online. It's a story about glass birds, techno-corporations and whispers.